Coming upon the third level of Anvilbreaker, ancient city of Dwarves, the party soon finds an enormous army of undead, Orcs, Troglodytes and other monstrosities at the command of a mysterious figure who works them into a fervor!
The player characters watch as this huge procession ascends a ramp up onto the surface, and soon gives chase, engaging in battle with nasty ghouls, ghasts and gargoyles who guard their master from intrusion. Defeating these minions, the heroes finally came to the surface themselves, the glare of sun revealing their true enemey: Nevlim, a Lich of immense age and power, who is last seen departing through a portal and ushering forth his Orcs and Ogres to confront the player characters. Not without surprises, Wulf, the barbarian who had kept watch of Silae and the party as they progressed through Anvilbreakers tunrs into an Oni, who immediately attempts to throw the unconscious nymph (weak from being cutoff from her connection to the natural world) off the battlement. Due to the heroics of Krul-Bei, Silae is saved and through ingenious tactics, Nevlim’s minions are slain quite handily.
The PCs have escaped Anvilbreaker, but watch with concern as a massive army now marches on Jevlin’s Gate to the south, the only bastion against intrusions deep into Entreria. With the suspicions of alliances between common enemies looming overhead, there is much distress for the future. Until next week!